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Stalker clear sky emission
Stalker clear sky emission













stalker clear sky emission

on clear day the distant object are sharp but fog will blur them.

  • Reduced vision distance for storms (x0.6), fog (x0.4) and thick fog (x0.1).ĭOF is changing with vision distance and depends on the weather.
  • Increased vision distance for clear (x3), partly cloudy(x3) and cloudy(x2) weathers.
  • 140+ new rendered photorealistic sky-cube textures featuring skyline with Chernobyl NPP, Limansk radar and Red Forest Brainscorcher.
  • Full weather cycle (static) for Jupiter Underground.
  • Pripyat is rainy and stormy so don't expect much sun there.

    stalker clear sky emission

    Jupiter is mostly clear with more storms. Zaton is often foggy as it is a swamp like area.

  • Different weather balance graphs for each area.
  • The weather still changes from hour to hour within each period. There are now 2 main weathers cycles, good and bad.
  • Longer nights with the real moon that casts dynamic shadows and change the phases.
  • Accurate sun position according to geographical (Chernobyl location) and astronomical (as for 15 Aug) data.
  • There are now 7 (instead of 4) weather cycles (clear, partly cloudy, foggy, very foggy, cloudy, rainy and stormy).
  • 3 additional dynamic weather cycles (partly cloudy, foggy, very foggy).
  • Vortexes could spawn artefacts (although possibility to spawn is quite low - 5%) so after the psi storm don't forget to sweep the area with your detector.

    stalker clear sky emission

    Decent armor/drugs protection reduces the mind damage but the vortexes are still dangerous as they generate hi-voltage electrostatic damage in close distance. Psi radiation cumulates in vortexes which generate high psi levels when they discharge. Psi storms are the new kind of weather anomaly that is very dangerous to unequipped stalkers. Acidic fallout very quickly degrades the armor/helmets. The nearest cover is shown on the minimap when radiation or biohazard levels become deadly. They can cause significant damage if player caught in the open without decent protection from armor, artifacts or drugs. The Zone is now even more hostile as radioactive and acidic fallouts occur from time to time. It also features blowout waves based on those seen in Clear Sky intro. This part of the mod replaces vanilla blowout sequence making blowouts dark and gloomy, showing strange atmospherical phenomena similar to aurora borealis (northern lights) due to high level of ionizing radiation. Sun position has been fixed and now you can see the sun actually setting to the west and rising to the east. The vision distances for some weather cycles has been increased (and reduced for other) so on a clear day you can now see almost across the whole area. Call Of Pripyat that tweaks and expands the vanilla weather system to be more realistic and various.















    Stalker clear sky emission